Your title is your rank in the kingdom, from Freeman at the bottom to King at the top. It decides how many cities, oases and forts you can hold, and it’s the clearest measure of how far you’ve come.
Prestige

Prestige is the score behind every title. Some screens call it renown.
Prestige is the score that moves you up the titles. You earn it by:
- Finishing buildings. The more an upgrade costs, the more prestige it gives.
- Training troops. Same rule: a Catapult is worth far more than a Footman.
- Building traps and turrets on your Town Wall.
- Winning battles. The winner gains roughly what the loser lost, minus a share of their own losses.
- Hunting. Each hunt gives prestige worth 2% of the Gold it brought home.
Studies don’t give any. The Weekly Pass adds 10% to what you earn while it’s active.
One catch: building and training prestige shrinks as your title rises. Each title level knocks a thirtieth off what the same job is worth, so a King earns well under half what a Freeman does for the same Barracks batch.
The title ladder

The Rankings screen lets you see how everyone else in your world is doing.
There are twenty titles in eight ranks. Most ranks have three grades (3rd, 2nd and 1st), so you go from 3rd Freeman to 1st Freeman, then 3rd Baron and so on.
| Title | Prestige needed |
|---|---|
| 3rd Freeman | 0 |
| 2nd Freeman | 200 |
| 1st Freeman | 630 |
| 3rd Baron | 1,150 |
| 3rd Viscount | 6,500 |
| 3rd Earl | 35,000 |
| 3rd Marquis | 200,000 |
| 3rd Duke | 1,150,000 |
| Prince Regent | 6,500,000 |
| King | 11,500,000 |
Claiming a title

The five title treasures, from cheapest to rarest.
You don’t rise automatically. Your next title sits in your Tasks list with a bar showing your prestige. Once the bar is full, and you have any treasures it asks for, you claim the title from there.
Some titles also ask for treasures, which the claim uses up:
| Title | Treasures needed |
|---|---|
| 3rd Baron | 1 Gold Nugget |
| 3rd Viscount | 1 Gold Nugget, 1 Ruby |
| 3rd Earl | 1 Ruby, 1 Valour Medal |
| 3rd Marquis | 1 Valour Medal, 1 Sceptre |
| 3rd Duke | 3 Sceptres |
| Prince Regent | 2 Sceptres, 2 Circlets |
| King | 4 Sceptres, 4 Circlets |
The other titles need prestige only.

“Earn the title Baron III” sits in your Tasks with a bar showing your prestige.
Where title treasures come from

Hunt for them, win them, or buy them.
Title treasures turn up from hunts, chests, Daily Chance and the secret gifts. Your first secret gift is a Gold Nugget, which covers 3rd Baron.
They can also be bought with Coins: a Gold Nugget costs 10, a Ruby 24, a Valour Medal 40, a Sceptre 80 and a Circlet 200. If you find more than you need, you can sell them for Gold.
What each title unlocks

More cities, more oases and more forts as you climb.
| Title | Branch cities | Oases | Forts |
|---|---|---|---|
| 3rd and 2nd Freeman | 0 | 1 | 0 |
| 1st Freeman | 0 | 2 | 0 |
| 3rd Baron | 1 | 2 | 1 |
| 3rd Viscount | 2 | 4 | 2 |
| 3rd Earl | 3 | 5 | 3 |
| 3rd Marquis | 4 | 7 | 4 |
| 3rd Duke | 5 | 8 | 5 |
| Prince Regent and King | 6 | 10 | 6 |
Each new title also gives your general attribute points and skill points to spend.
3rd Baron changes everything

The fourth title ends your protection.
3rd Baron is the first big step. It’s when you can found a second city and hold your first fort.
It’s also when your beginner protection ends, even if your seven days aren’t up. Claim it when your Hidden Cellar, your army and your Grain are ready for visitors, not the moment the task turns green.
Secret gifts

Three gifts, three timers.
Every kingdom gets three secret gifts. Each timer starts when you first look at that gift:
- 15 minutes: a Gold Nugget.
- 30 minutes: 2,000 Gold.
- 60 minutes: 10 Tempering Stones.
They’re small, but the Nugget alone saves you 10 Coins on your way to 3rd Baron.